This post gives setup instruction for getting email synchronization working between a HTC Desire and the Exchange service at University of Southern Denmark. . . . → Read More: Android Email Setup at University of Southern Denmark
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This post gives setup instruction for getting email synchronization working between a HTC Desire and the Exchange service at University of Southern Denmark. . . . → Read More: Android Email Setup at University of Southern Denmark It is possible to connect to and use the Exchange hosted mail and calendar at University of Southern Denmark (SDU) with the Evolution mail client under Ubuntu. You will need the Evolution client and the Evolution MAPI plugin, as well as a VPN connection to SDU’s network if your computer is not on the local network. I . . . → Read More: Using Evolution Mail Client With Exchange At University of Southern Denmark (SDU) Det er muligt at forbinde til SDU’s netværk i Ubuntu via VPN. Denne guide er skrevet med henblik på brug af Ubuntu 8.04 og Gnome. Der er nogle generelle oplysninger på SDU’s hjemmeside inkl. en installationsguide og en link til en Cisco klient der kan downloades. Det ser dog ikke rigtig ud til at der er nogen . . . → Read More: VPN forbindelse til SDU i Ubuntu So, it’s been really long since I last put a new post up, and I’m going to try to remedy that in the near future, after my exams. I have a couple of post in queue right now: Part 2 of the Sokoban robot post, detailing the construction of a Sokoban game parser, an A* routine for . . . → Read More: Clever little game, blog update There is no excerpt because this is a protected post. There is no excerpt because this is a protected post. The objective of the AM36 2007 course was to build an animal-like robot, using Lego Mindstorms NXT, for the RobotsAtPlay Festival 2007. Specific requirements included: Not using wheels for propulsion, some form of interactivity available, and ready in two weeks. Designing the RobotThe following drawings were made for the initial design of the robot.The head and body were implemented in the basic style sketched here,while several changes were made to the design of the legs. Additionally, some of the planned sensors were not used, and the activities linked to those sensors not implemented. Head design and a first draft of possible design for legs. Body seen from top. Approximate proportions, and sensor placement. The following sections are the design document containing the original plans for interaction, software, use of sensors etc. ConceptThe Lego Crocodile is an interactive Lego model, resembling in outlook and behaviour a real crocodile. The model is capable of moving around, either because of activity in its proximity, as well as by its own will. The model will in general remain passive, seeking to obtain a position in the sun, as other animals in the reptile family. Occasionally it will become active, either seeking a better position in the sun, or scavenging for food in its vicinity. The model can also be activated by other animals or humans entering its proximity. Depending on a number of things, including the interval since last eating, the crocodile will attempt to either engage the disturbance, or move to another position to resume sun bathing. InteractivityTo make the robot interactive, the robot processes sensory input simulating sound, sight and touch. The robot will also have additional behaviour patterns, which are driven by a schedule. Finally, a remote controller, using Bluetooth, can activate several functions of the robot. Activity patternsThe robot will actively try to place it self in a lighted area, seeking sunlight as other animals in the reptile family. It will stay in the light for a period of time, unless disturbed, and occasionally seek out a better spot. The robot can be “stirred” by entering into its field of vision, and will then react according to several variables. Either moving towards the object in its vision, or trying to back away and finding a new place to rest. The robot will send out sounds, warning intruders of its mood. As well as vision, the robot will use hearing to react to objects coming close to it. If stirred by its hearing, the robot will try to move around, seeking to get the disturbance into its field of vision. The robot will seek out food thrown to it, if it’s hungry, and try to consume the food. Continue reading Lego Mindstorms Crocodile Robot As written here, we have be doing a classic AI project for the last 3 So, just starting on a new course, on the basics of modern AI. Our first project is going to be an AI controlled robot, which is suppose to solve a Sokoban puzzle. We are going to use classic AI techniques, GOFAI (Good Old Fashion Artificial Intelligence), which means that we are going to create a real world . . . → Read More: Fundementals of modern AI There is some videos, pictures and the source code for the robot available here Can’t really say I enjoyed it, or even learned a lot, but at least it was a good opportunity to play with Lego. When they say you can’t get to old to play with Lego, it’s only partly true. Sure, you still enjoy building . . . → Read More: Building Mindstorm robots for the AM36 summer course |
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